The Official Rules of Lotta Watta

Back

Object of the Game

Collect a hand with the lowest number of points.

Players

2-8 (optimal: 4-6)

Pack

The standard 52-card pack + 2 Jokers

Points

Card Points
Joker -10
Ace 0
For N in [2, 10] N
Jack 10
Queen 10
King 15

Deal

The first round's dealer is the player who called the game. For subsequent rounds, the turn to deal proceeds clockwise. Four cards are dealt to each player face down beginning on the dealer's left. The remaining cards are then placed in the middle of the playing table creating 2 different piles:

  1. a face up pile with just a single card to start
  2. a face down pile with all of the remaining cards

Hands

Players organize the cards into a 2 x 2 hand. To start, a player may view only the bottom row of 2 cards of the hand. The top row of 2 cards remain unknown, at least at the beginning of the game.

Rounds

The game consists of individual rounds where each round is won by a single player. The overall game ends when a single player has won an agreed upon number of rounds (typically 5).

Gameplay

An individual round proceeds by players taking turns in a clockwise direction. With each turn, a player has to make two decisions. First, a player decides whether to

  1. pick a secret card from the face down pile
  2. pick a publicly known card from the face up pile

Then, with a selected card in hand, a player decides which card (if any) to return to the face up pile in the center of the table:

  1. any card from the hand - swapping the newly selected card with an existing card
  2. the newly selected card - keeping the hand unchanged
  3. no card at all - adding a card to the hand without returning one to the face up pile (this is typically unideal and rare)

Stacking

Each time a new card is placed in the face up pile, players have the opportunity to stack cards that match the new card. Stacking is the only time a player can interact with the cards in the center piles out of turn.

Stacking Penalties

A player that stacks a non-matching card by mistake must accept the target card as a penalty. The penalty card should be placed face up in the player's hand and it cannot be played for the remainder of the round. A player cannot accept a Joker as a stacking penalty.

Power Ups

The Jack and the Queen are unique cards that have special powers.

Jack: Swap

Playing a Jack entitles a player to swap any 2 cards on the table. If Jacks are stacked on top of one another, swaps take place in the order they were stacked.

Queen: Peak

Playing a Queen entitles a player to peak at any card on the table. Similar to Jacks, if Queens are stacked on top of one another, peaks take place in the order they were stacked.

Calling "Lotta Watta"

After concluding a turn, and before the next player begins a turn, a player may call 'Lotta Watta'. When this happens, every other player has only one turn left before the round concludes. The player that calls 'Lotta Watta' doesn't get to play another turn.

Shooting the Moon

A player can "shoot the moon" by collecting a hand of a single card in all 4 suits. If a player shoots the moon successfully, the game is immediately over at this time and they are declared the winner.

Scoring

When a round concludes, the cards are flipped and each player's hand points are counted. The round winner is the player with the lowest number of points.